Current ARK Official Server Network Servers Version: v46.4
v46.4 - 06/12/2024 - Minor version for servers
- Fixed an exploit that caused players to disconnect.
- Fixed server crashes related to Shastasaurus.
- Fixed a rare server crash that could occur in the player jump logic.
v46.3 (46.2 all Clients) - 06/11/2024 - Major version for servers and clients
- Fixed an issue with Chibi Onyx that was requiring DLC to equip.
- Fixed session list filtering if you have The Center selected from a saved setting.
- The Center: Fixed some grass differences on other platforms and performance issues.
- The Center: Foliage polish.
- The Center: Fixed multiple mesh holes.
- Improved performance of Shastasaurus with a saddle.
- Morellatops can now fit through an open gate.
- Ceratosaurus no longer knocks themselves back when attacking another Ceratosaurus.
v45.21 - 06/07/2024 - Minor version for servers
- Fixed being able to mount the Pyromane in its kitten form
- Added minimum food requirement of 10 to the Pyromane to fuel structures using its fire source ability to prevent it starving/hurting itself
- Scaled Pyromane's fire dash damage by 0.25 of melee damage, to prevent higher level melee always outperforming dash special ability
- Fixed Pyromane being able to attack while resting
- Fixed Wild Pyromanes spawning Fire Trail when fleeing if doused
- Fixed the world-border ceiling and walls being buildable on The Center
- Added a new server config that enables the deletion of unintentional tamed creatures and prevents them from being deployed from cryopods
- Unofficial servers can use this by adding "ForceExploitedTameDeletion=true" to GameUserSetting.ini
- Added a new server argument that enables a selection of Pride themed colours to appear on wild dinos
- Unofficial severs can use this by adding the arg "-PrideColors" to the server commandline
- Fixed a server crash
v39.32 - 04/23/2024 - Minor version server
- Fixed losing your items when ascending on Scorched Earth.
- Fixed an Exploit.
v36.8 (36.4 Playstaiton client) - 03/11/2024 - Major version for servers and Playstation clients
Patch Notes
- Improved character model pipeline for armors, weapons, and animations. Removed redundant assets and smoothened out the process for creating and implementing new assets.
- Upgraded Scissors to allow players to update their appearance using similar UI as initial character creation. See this thread for more information: https://survivetheark.com/index.php?/forums/topic/726080-preparing-for-scorched-earth-human-character-pipeline-changes/
- Love Ascended : Migrated needed assets into the base game so the mod can be disabled.
- Fixed some server crashes
- Fixed some exploits
Map Fixes
- Fixed large number of holes in the map
- Fixed some misaligned landscape objects either floating or inside objects
- Fixed Swamp Cave lootdrop floating above terrain
- Fixed multiple map issues in Overworld
- Fixed Under Water Cave west lighting and artifacts on cave walls
- Fixed an issue with Caverns of Lost Hope shadow flickering
- Updated Redwood Waterfall color to match river color
- Fixed some Tek cave streaming issues
- Fixed skylight override blending issue at tek volcanic cavern entrance
- Fixed bounds issue on under water east cave
Bug Fixes
- Fixed Pteranodon Saddle clipping issue
- Fixed Araneo poking through the saddle
- Fixed "crease" lines in Character pixel painting
- Character will now play correct animations when going unconscious or dying in water
- Fixed dinos not conforming to the ground correctly while in torpor. (Sarco / Titanoboa)
- Fixed bad texture in dragon arena
- Fixed an issue in Caverns of Lost Faith where the water dripping from ceiling also showed while you are under water
- Fixed an issue where player character Male/Females knees appear to bend/jolt forward slightly after standing up
- Fixed an issue where the view info for Tribe option is displaying an empty engram page, rather than tribe info
- Extended the tree platform pickup timer
- You can no longer pick up the bed while it's on cooldown.
- Fixed an issue where picking up a water tank snapped above another tank will pick up both
- Fixed an incorrect HUD display on some structures
- Can no longer replace normal doors with secret doors
- Fixed an issue where secret door opened too far
- Fixed issue where supply crate beam is occasionally segmented after the crate lands and stays like this for a while
- Fixed lava splash VFX elements floating above the Volcanic Cavern Lava River surface
- Improved Otter LODs on lower settings
- Updated Icons Stone Doorway, Stone Hatchframe, Stone Reinforced Gate, Auto Turret, Heavy Auto Turret
- Fixed some flying trees
- Improved foliage behaviour in strong wind scenarios
- Fixed an issue where Brood mother arena lighting would blink on and off as player moves
- Fixed Female animation when aiming with bows
- Fixed TPV animation on Longneck Rifle
- Fixed some weapon 3D scaling issues
- Fixed an issue where Co-ords from the overlay map or the interactable UI window are not identical
- Fixed issues with flyers passing through mesh
- Fixed an issue where Bola status was not being properly conveyed to players
- Fixed issues where you cannot handcuff other players
- Fixed occasions where crafting items with the Replicator and wireless crafting can cause the server to run bad
- Fixed Dragon boss incorrectly receiving the Alpha dino damage reduction buff
v35.6server (35.4Playstation client) - 02/26/2024 - Major version for servers and clients
Love Ascended Mod Removal
- Servers will need to use the launch parameter that we added previously when you disable Love Ascended to prevent losing event cosmetics/items.
- As an interim solution (before integrating mod elements into the core game), we have added a "-passivemods=[ModID],[ModID]" command line option. This option will disable a mod's functionality, while still loading its data, serving as a temporary measure until a permanent solution is implemented. The passivemod command line should be used in conjunction with "-mods=[ModID],[ModID]", where the passivemod's ID is listed first.
- Example using Love Ascended: -mods=927084,ModID,ModID -passivemods=927084
Patch Notes
- Added a new Cosmetics UI, accessible via a button inside the inventory screen
- Optimizations to tamed creature eating. Creatures will now scale how often they look for food in troughs based on how hungry they are, up to a maximum of 10 minutes.
- Updated various item icons
- Fixed various dino saddle clipping issues
- Fixed various dino texture issues
- Fixed various dino ground conforming and animation issues
- Fixed armor durability damage looking darker than intended
- Fixed an issue with elevator tracks that caused floating structures
- Fixed an issue that caused the Dragon Boss to get stuck on the outside of its arena walls
- Fixed the imprint icon displaying as red when imprinting is completed
- Fixed an issue that caused players to get stuck in the transfer UI
- Fixed Veggie Cake heal over time not working correctly when digesting buff is active
- Fixed fishing mini-game prompts displaying gamepad controls if using KBM
- Fixed Show/Hide Range icons being inverted on Tek Dedicated Storage
- Fixed Broodmother (Beta) Portal displaying the incorrect level requirement, now correctly displays level 50
- Fixed Dino Candy causing creatures to display erroneous heart icon next to their stats
- Fixed Cosmetic Tab not remembering its sorting preset
- Disabled the use of various console commands used to gain visual advantages (we will continue to monitor and disable more of these as necessary).
- Fixed some client GPU crashes
- Fixed multiple exploits
v34.75 server (34.66 Playstation client) - 02/14/2024 - Minor version for servers and clients
- Babies are now being tracked again
- Dino Movement improvements
- We've implemented the auto-character restoration system so that in the event of lost characters the game will try to restore them automatically
v33.11 (server) v33.8 (client) - 12/21/2023 - Major version for servers and clients
Cryopod & Cryofridge Release
- Cryopod and Cryofridge have been added and are now level 50 unlockable Engrams
- When a Cryofridge is placed, they take 5 minutes to "activate"
- Cryopod can only be released within range of an "activated" and powered Cryofridge (range set to 6500 currently)
- PVP Only: Cryopod can not be released if there are enemies nearby (range set to 3500 currently)
- Dinos cannot be cryopodded if damaged within 60 seconds
- Dino's mating cooldown will now tick down correctly within a cryopod
- Cryofridge storage capacity has been increased to 120 slots
- Cryopods can now be queued up when crafting them in supply drops and obelisks (previously was one at a time)
- Cryopodded dinos can be stored and displayed on the Display Case structure
- Cryopod configurable settings:
GameUserSettings.ini under [ServerSettings]
DisableCryopodEnemyCheck=True - will ignore the enemy player/structure/dino checks
AllowCryoFridgeOnSaddle=True - will allow Cryofridge to be placed on rafts/saddles
DisableCryopodFridgeRequirement=True - will disable the Cryofridge requirement for releasing cryopodded dinos
Survival of the Fittest Release
- Survival of the Fittest mod is now available CrossPlatform! Select the SOTF option at the main menu to start playing!
- ARK: Survival of the Fittest is a Battle Royale mod for ARK: Survival Ascended, pitting up to 60 combatants against each other in a fast-paced, action-packed struggle for survival, where players are ultimately pushed into an epic final showdown leading their Dinosaur Armies into battle. SOTF focuses on large-scale creature-army confrontations, combined with an optional unique Real Time Strategy overlay. By using tactics and strategy to assemble a fighting-force of history’s most powerful primeval creatures, only one tribe will survive!
Winter Wonderland Event Release
- Winter wonderland is live!
Additional Patch Release Notes
- Fixed full costume skins looking fully damaged when equipped without a chestpiece
- Added updated audio for greenhouse structure set
- Underwater audio can now be adjusted with the SFX slider (was previously Master only)
- Player characters now hold bows correctly while swimming
- Fixed being able to imprint baby dinos without requiring or consuming the item asked for
- Fixed carried dinos sometimes desyncing for other players
- Fixed incorrect weather displaying when joining a server during a weather event
- Fixed moon color changing drastically during weather state change
- Fixed Tek Chest boost not working underwater when overweight
- Fixed double door placement sometimes being obstructed
- Fixed behemoth Gate Frame & Door destroyed mesh being oversized
- Fixed ladders being obstructed when placing them on beams
- Fixed Tek Replicator, Industrial Forge and Tek Teleporter placement being obstructed inside Underwater Vacuum Compartments
- Fixed being able to store structures that are not within their pick-up timer by replacing a supporting structure and picking that up, it will now demolish correctly
- Fixed name not displaying on Display Case structure
- Fixed character jittery movement that would occur after relogging, and would require respawning to fix
- Fixed oviraptor's missing icon for Egg Collection
- Oviraptor now collects aquatic eggs and no physics eggs (Arthro, Scorpion, Spider)
- Fixed cases where insect eggs would fall through the mesh
- Fixed multiple cases where the Tribe Rename cooldown was not working correctly
- Timer for Tribe Rename is now displayed on the UI when on cooldown
- The command "enablespectator" now requires a true/false bool for destroying the character or not, i.e. "cheat enablespectator 1" will function as before
- All application icons are updated to the ASA icon
- Fixed an issue that caused the players to get stuck floating when jumping up on a raft
- Adjusted Raft collision slightly to make it easier to jump up from the front and back
- Fixed an issue where entering water while grappled was not putting the character in the swimming state
- Fixed camera breaking with enabling photo-mode while in a passenger seat
- Fixed Session List option "Show Player Servers" not checking correctly when selecting the box
- Fixed Session List option "Show Player Servers" not remembering previous checked/unchecked state
- Selecting or deselecting Session List option "Show Player Servers" will now refresh the server session list
- Disabled the use of various console commands used to gain visual advantages (we will continue to monitor and disable more of these as necessary)
- Fixed multiple server crashes
- Fixed multiple client crashes
v32.27 (client) - 12/14/2023 - Minor version for clients
- Added new server listing features
- Updated how unofficial servers are listed to prevent errors and exploits
- To see non-commercially (non-Nitrado) hosted Unofficial Servers, please enable the checkbox "Show Player Servers" and refresh the session list
- Fixed some session listing bugs
v32.16 (client) - 12/10/2023 - Minor version for clients
- Removed the "save game" button from the Pause menu
v32.12 (server) v32.9 (client) - 12/08/2023 - Major version for servers and clients
Turkey Trial is Live
Event specific recipes are now on the Smithy instead of the Cooking Pot
- Fixed various issues with Tek Forcefield
- Fixed being unable to place doors in doorways when build in open Vacuum Compartment
- Fixed Tek Forcefield fuel consumption rates
- Fixed an issue causing some dinos attacks to appear jittery on server
- Fixed unconscious players visually sinking through ceilings and floors
- Adjusted Wooly Rhino socket that poop and babies spawn outside of the Rhino
- Fixed death marker not appearing if player died while logged off
- Prevented boss teleporting aquatic-only dinos with the Tek Transmitter
- Thylacoleo AI now correctly jumps from trees more consistently
- Fixed being unable to dismount with E if you have recently been hit with a Crowd Control buff
- Prevented basilosaurus from generating oil as a baby (or when dead) to make it easier to hand-feed them
- Battle Tartare now correctly increases Melee Damage
- Arthropluera no longer get wild levels into Oxygen as it does not use it
- Fixed some aspects of Tek Chest not working correctly on servers under stress
- Fixed drop in altitude when hovering while using the Tek Chest
- Fixed Ichthyornis hunt and retrieve ability sometimes not working
- Fixed crops grown in crop plots going invisible in Singleplayer after relogging
- Fixed Industrial Grinder sorting its engrams like they were items
- Industrial Grinder now uses remote/wireless crafting
- Turrets now respect the count of turrets in range regardless of tribe
- Fixed resolution scale setting sometimes not saving
- Fixed Plant Species X sometimes not growing correctly on rafts when the server restarts
- Fixed Basilosaurus attacks sometimes not registering server is under stress
- Fixed sometimes getting pushed underneath the raft when dismounting it
- Fixed Elevator platforms sometimes sinking under the mesh or structure and getting stuck
- Fixed several fuel consuming structures to sometimes stop consuming fuel after a server restart
- Fixed flyer landing jitter
- Grass should no longer stick through player ceiling structures
- Fixed short player characters floating when driving rafts
- Added a better indicator for placing secret doors to avoid building with them accidently
- Fixed Rhyniognatha picking up enemy creatures on PVE with AllowFlyerCarryPvE=True
- Fixed Procoptodon getting stuck on babies removed from its pouch
- Fixed eggs sinking into floors upon server restart
- Fixed raft sometimes rubberbanding when a dino is in close proximity to the driver
- Fixed being able to place doors that are clipping into the terrain
- Fixed color placement for large wall being backwards
- Allowed placement of walls on the sides of foundations
- Allowed placement of pillars on fence supports
- Fixed Therizino and Raptor being unable to harvest small dinos
- Fixed Tusoteuthis being able to instantly delete players & dinos through the world barrier
- Fixed a camera issue related to relogging on a bed on a server
- Using "Transfer All" on a Tek Dedicated Storage now ignores player weight capacity
- Fixed inconsistency with harvesting tiny creatures
- Fixed Pelagornis missing its 80% weight reduction to organic polymer
- Fixed player stamina sometimes draining when riding a dino underwater
- Fixed teleporting large dinos with Small Tek Teleporter
- Fixed Tek Teleporter getting an inventory rank from Tribe placement settings
- Increased Max Water Amount of Industrial Cooking Pot to 10000, so max craftable quantity is now 100
- Added option to Industrial Cooking Pot and Cooking Pot to set a specific item class to auto craft to when auto crafting is enabled
- Adjusted the Single Player default Fuel Consumption rates to Easy 0.25 -> 4.0, Medium 0.5 -> 2.0, Hard stays at 1.0
- Fixed flickering on unconscious players that are based on dinos
- Fixed unconscious players being teleported into boss fights
- Fixed quick drag body "G" keybind
- Fixed the Fishing UI Timer counting down incorrectly
- Toilet will now require fresh poop to spoil contained raw meat
- Fixed some resources not stacking when using custom resource stacking
- Fixed some dinos harvesting inconsistently when server is under stress
- Fixed Rhyniognatha movement on ceilings
- Tek and Heavy turrets can now be placed on Rafts/Platform Saddles when OverrideStructurePlatformPrevention is set to true (this is set to False on official)
- Procoptodon's Drag Weight has been reduced to 180
- Fixed Tek Gauntlet's coordinates displayed on extended HUD to be correct
- Fixed Tek Leggings damaging own structures with super run
- Fixed Carcha not dropping Giga Heart
- Fixed levels sometimes not loading correctly when relogging inside of a cave
- Fixed players being able to shoot underwater with Tek Chestpiece with weapons that are usually disabled underwater
- Fixed Torch placed in the belt not scaring away Troodons
- Fixed various map issues
- The current Death Cache icon no longer hides when player goes nearby
- Fixed mouse sometimes getting stuck with multi-use menu
- Fixed Wild Tusoteuthis dropping aggro frequently
- Fixed radial Wheel icons not always lining up with various screen resolutions
- Adjusted the look of TEK Engrams so they can be more easily read
- Cellar door HP has been reduced to match other similar size doors
- Fixed various paint window issues
- Fixed an issue that could cause dinos to fall into the mesh when transitioning from water to land
- Rhyniognatha now uses your last set snapping and alignment mode
- Fixed Rhyniognatha held objects to sometimes visually increase in size
- Fixed Rhyniognatha not being able to pick up objects if they were placed using snapped placement mode
- Fixed Rhyniognatha being unable to place object back down in Single Player
- Fixed object disappearing if picked up by Rhyniognatha and flying out of pick up location
- Fixed placing floating foundations using a raft
- Fixed mounted dino jitter/walk forward when equipping a weapon or spyglass
- Adjusted the default imprint timers in Singleplayer
- Fixed Kairukus not spawning on one of the Icebergs
- Tamed dinos correctly no longer award XP or shared XP
- Reduced the extreme amount of Crystal located in Upper south cave
- Fixed an issue with the Tek Leggings allowing you to equip a weapon at the same time as the super run
- Disabled the use of various console commands used to gain visual advantages (we will continue to monitor and disable more of these as necessary)
- Rhyniognatha's resin armor weakened to 80% incoming damage (from 55%)
- Rhyniognatha's resin armor (vs Tek) weakened to 65% incoming damage (from 40%)
- Rhyniognatha's movement speed while carrying reduced by 50%
- Rhyniognatha's base Health reduced to 900 (from 1400)
- Rhyniognatha's base Weight reduced to 1100 (from 1200)